AI Insights · Timothy · January 2022
Top 5 Season Pass Games on iOS in Africa Q4 2021
Discover the performance of the top 5 season pass games on iOS in Africa during Q4 2021, including trends in weekly downloads, revenue, and active users.
In Q4 2021, the top 5 season pass games on iOS in Africa showcased varied performances in weekly downloads, revenue, and active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.
Subway Surfers by Sybo Games ApS saw a steady trend in weekly downloads, starting at approximately 25.9K and peaking at 31.1K by the end of December. The game's weekly revenue fluctuated, peaking at around $1.5K in early October and ending the year at about $890. Weekly active users slightly declined from 461K to 428K in November but rebounded to around 461K by the end of December.
King's Candy Crush Saga maintained a consistent weekly revenue, averaging between $33K and $42K, with a notable peak of $42K in the final week of December. Weekly downloads ranged from 17.9K to 23.7K, showing a stable trend. Active users hovered around 430K to 450K, with minor fluctuations throughout the quarter.
NEW STATE : NEW ERA OF BR by KRAFTON Inc experienced a significant drop in weekly downloads, starting at 164K in early November and declining to about 4.2K by the end of December. Revenue also saw a steep decline from approximately $3.3K to $655 during the same period. Active users followed a similar downward trend, dropping from 159K to about 24.2K.
Miniclip.com's 8 Ball Pool™ showed a steady increase in weekly revenue, reaching around $8.5K by the end of December. Weekly downloads remained relatively stable, starting at 16.6K and ending at 18.3K. Active users showed a slight decline from 744K to around 700K but saw a rebound in the last week of December to approximately 710K.
Tencent Mobile International Limited's PUBG MOBILE demonstrated strong revenue performance, peaking at approximately $161K in mid-December. Weekly downloads saw a slight increase from 14.4K to around 15K by the end of the quarter. Active users started at 663K, fluctuated throughout the quarter, and ended at about 572K.
For more detailed insights and data, visit Sensor Tower.